Computing

Intent 

At Netheravon All Saints, we want computing to be about far more than simply the ability to use a computer, but to encompass all the skills and knowledge needed to become fully digitally literate citizens, using ever-changing technology and means of communication safely and confidently. Our carefully planned computing curriculum supports all our learners from both our village and military communities. Overcoming frequent rural disadvantages in access to technology and the internet, our learners will not only know how to use computers and technology but will develop their knowledge of underlying structures of connectivity that link modern technology. Most importantly, they will develop the confidence to connect, communicate and co-operate safely and productively, knowing how and where to find help and support if they need it.


Implementation

At the forefront of our computing curriculum is the essential need for children to understand how to stay safe online. We teach e-safety throughout the year through a planned fortnightly sequence of age-appropriate sessions from 'Project EVOLVE' provided by SWGfL.

  • In February, our whole-school focus is also e-safety and digital literacy, taught in every class through the a dedicated one-week block of learning, culminating in ‘Safer Internet Day’. This is supplemented in June with additional learning linked to World Social Media day.

  • Every class completes two further blocks of learning; in the autumn term we introduce computer science and coding while in the summer term we use information technology and different types of software in practical contexts. Blocking learning in computing this way gives all learners the opportunity to build quickly on prior learning and to put new skills into practice immediately.

  • Computer science and coding develops children's computational thinking skills, advancing from programming physical devices with simple commands to working on screen and with more complex sequences of instructions, to coding more complex algorithms including input and output variables. We use Beebots, Probots, online tools and Scratch as our core coding resources.

  • Our curriculum in information technology ensures children are confident using the most common software they will encounter in their education and beyond, including word processing (Word), presentation (PowerPoint), data storage (Excel) and communication (Teams) software.

  • As understanding of technologies and new uses of software are encountered, children in all year groups then use their growing ICT skills embedded into the wider curriculum, be it for research, investigation, presentation or communication, at home or at school.

  • By Year 6, some learners become ‘Digital Leaders’, further developing their technical skills and understanding and leading the student body in areas such as e-safety.


Impact

Through high quality first teaching in Computing, students will become successful digital learners. They will be confident online communicators, collaborating respectfully and positively, knowing how to protect themselves and others from present and future threats and challenges. They will understand how information and communication technology is used for different purposes and how it impacts on their everyday lives. They will be able to select and use appropriate technology to help them solve the challenges of the future in education and beyond.